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Koschei the Deathless |
It was a great deal of fun to work on, and actually didn't take very long -- maybe 10-12 hours total? I think I'm finally settling into some sort of process.
I started out with a very loose sketch (first frame, below). I did that in my sketchbook with a dark, blunt pencil and a very light touch, just letting things happen. Next I took it into Photoshop, set it up as a Multiply layer, and dropped a gradient behind it. I wasn't feeling the pose of the arms, so I redid them completely. I gave him more of a menacing hunch, like he's ready to spring, while creating a nice triangle pointing up to the right with his upper arms, lower arms, and leg.
Then I worked up some tones in the figure, pushing the shadows back and pushing the highlights up. I threw down a rough layer of blue to separate his skin tones from the background, and further enhanced that separation by building up the light behind him and reinforcing his silhouette.
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Koschei Process Shots |
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Koschei ref sheet |
awesome
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